Survival Guide - Hard and Soft Counters (Part Three)
~The Problem~ The problem for this week is the AD/Infiltration surprise attack. Surprise attacks are the order of the day in Infinity. After all, how can you react to threats you don't see coming? You already have to deal with multiple possible attack vectors because of the order system, and things just get trickier when you have to deal with models that have actual surprise capability. That's right, we're talking about Infiltrators (chiefly TO and those kept in Reserve) and AD units. Time for some unorthodox diplomacy... ~Why is it a problem?~ Simply put, these units combine the element of surprise with a drastically more efficient order-to-action ratio. Your opponent could spend three to four orders moving his attacker into position, or he could spend one to bring down an AD troop. Infiltrators start further up the board – in some cases, much further than normal – saving the orders required to move a normal model towards the enemy. Because th...