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Showing posts from September, 2015

Assembly Misadventure!

I just picked up a bunch of Nomads for a new vanilla army, because I'm getting tired of running the same limited sectorial every week. I feel like it's pretty limited on a strategic level, so I just end up playing variations on the same game (with my lousy dice, of course!) whenever I hit the table. These new Nomads should fix my variety issue! Now, normally I have no problem assembling Infinity models. I don't pin them, because I think they're too delicate to abuse with further drilling (and besides, they don't usually need it!). My one and only exception was the Garuda, because damn - the ALEPH bots are a massive pain, and arms kept falling off unless they were anchored. My brief stint with BMG (the Batman Miniatures Game) reminded me of long-forgotten pain, as practically every second blister had some sort of casting error. When I say casting error, though, I don't mean lots of flash or even balls-too-big-for-sockets. Those are easy fixes. No, by "cast

Unpacking - Nomads - Zero Hacker

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Here is the Nomads' Zero Hacker, both front and back!